Curime is a creative design-thinker who is stimulated by the technological innovations of our time which allow interactions between digital and physical spaces. He is a teamplayer who is looking for creative interdisciplinary environments, which engage digital media, design, cinematography, architecture and digital tools.
Grown up in the tiny Principality of Liechtenstein he speaks four languages Spanish, French, English and German; He is a world citizen - a teamplayer with a global perspective
Curime spent almost two years developing concepts around robotics in architecture, before he researched for one year in a multi-robot laboratory. His spacial approach and passion for visual storytelling was key in the development of a plugin, which allows robotic motion control, choreography and cinematography with animation tools in software Autodesk Maya. This time based three dimensional visual interface, serves as a platform for human-machine interactions, rethinking how we perceive 3d, redefining the relationship between humans, technology and space, - simulating tomorrow.
Interacting with technology and humans is the main nutrition for his creativity. His focus is on technology relating media and spaces in flux, but his curiosity catches fire with anything that involves innovation in architecture, design, motion, visual story telling, image composition and experience design.
This webpage illustrates a selection of projects and experiments documenting Curime´s ambitions towards making digital 3D space tangible and physically experienceable